03/01/1990 09:00 AM
Computer Science
Over the last 10 years advances in hardware and software design have enabled us to obtain more and more realistic computer images. As our capabilities continue to rise so do our expectations. These new demands require high quality imagery in an interactive, real-time environment. One method of achieving this goal is to use parallel processing techniques to generate these images. Parallel algorithms work well for some problems encountered in generating images such as hidden surface removal while for other problems, such as clipping parallel algorithms do not work so well. Possible solutions and problems encountered in applying parallel algorithms will be presented.

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